Welcome, Guest. Please login or register.

Login with username, password and session length
New server New software see announcements.
 
*

Content

User

Welcome, Guest. Please login or register.
July 04, 2009, 07:08:58 am

Login with username, password and session length

Die Roller

Type of Dice Number of Dice
2
4
6
8
10
12
20
100
1
2
3
4
5
6
8
10

WW Die roller

Dice to roll: Difficulty:
Open Ended:



Results:

Stats

Members
  • Total Members: 17
  • Latest: LadyTam
Stats
  • Total Posts: 8476
  • Total Topics: 569
  • Online Today: 2
  • Online Ever: 65
  • (May 04, 2009, 05:58:38 pm)
Users Online
Users: 0
Guests: 1
Total: 1

Themes


Permanent?

Welcome

Welcome to OPTP, an online community for a post-based RPG. We focus here on players' enjoyment, not mechanics or powergaming. All Games are active and open for sign up, browse the background info, submit a character concept to the Story Teller (ST), Don't worry about the details or rules lawyering we will work them out.

 

If you have any questions please contact either pjr or Gills for more information

Serenity AM - The Big Damn Game (Science Fiction Firefly)

Story Teller: pjr


"Here's how it is...


Earth-that-was got used up.

We moved out -- terraformed and colonized hundreds of new earths; some, rich and flush with the new technologies; some, not so much. The central planets -- them as formed the Alliance -- decided all the planets had to join under their rule.

There was some disagreement on that point.

After the Unification War, many of the Independents who had fought and lost drifted to the edges of civilization, far from Alliance control. Out here, people struggle to get by with the most basic of technologies. A ship will bring you work; a gun will help you keep it.

A captain's goal is simple: find crew, find a job... keep flying."


Play in this game takes place AM or After Miranda. The alliance was hurt by the events but they have one big advantage - money. With money comes power, but some don't like to play by the gorram rules.

Some aim to misbehave. Some have to be Big Damn Heros.

The Unknown Purpose (High Fantasy)

Story Teller: Grovercjuk

You awake in a strange land with strange symbols on your arm, no clue as to who did this or why. But you just know that some one has a purpose, question is what.

So begins your saga in the swords and sorcery style game based loosely on the concepts introduced in AD&D.

Werewolf the Afterlife (White Wolf)



Story Tellers: Joan M, Gills, Prakkie

All the Signs were upon us
The Earth burned, the waters bled
The humans fell to hungerand disease and bloodshed
Our kin tasted poison and hatred
The world writhed  
And cried for death

Only we could see that the time had come
The Eye of the Wyrm has opened
The Nation was no more
We stood before the Final Days  

Now the world lies shattered
Scars in the Mother's body, brother turning on brother
We are few, we are alone, and we wonder
Have we won
Or have we only survived?  



Werewolf: the Afterlife - A post-Apocalypse game in the World of Darkness, using Werewolf: the Apocalypse modified setting and rules.  
TinyPortal v1.0 beta 3 © Bloc



Powered by SMF 1.1.8 | SMF © 2006-2008, Simple Machines LLC

Enterprise design by Bloc
Page created in 0.568 seconds with 21 queries.